Product Designer & Builder

Tasha Amanda

I design and build AI products end-to-end, from the messy problem to the shipped screen.

Complex UX flows, web apps, and design systems. I research the user, map the journey, write the spec, then build the front-end myself. Web3 products first, AI-native tools now.

6+
AI products designed & built end-to-end
2020
Designing products since · web3 → AI
Solo
Research, design, front-end & ship
1
Design system I built to run the whole process

Selected work

Products I took from problem to build.

Across health, AI infrastructure, Web3, marketplaces and language: from a shipped product used at scale to tools I research, design and build solo. Status is stated honestly. What shipped is marked shipped; what's in progress is marked in progress. Newest first.

01

ruwth Product · UX · Build

A privacy-first iOS app that turns the panic of sudden hair-shedding into a structured, doctor-ready evidence record: shed counts, aligned photos, labs and a trigger timeline. An AI readout helps interpret the data without ever seeing the photos.

Health React Native Privacy-first AI
2025 – 2026 Built · on device Case study
02

Brain OS Product · Design · Build

An AI memory operating system for makers. It tracks project state, decisions and momentum across the tools you already use, shipped as an open-core npm package plus a live, security-reviewed cloud. It is the system I use to run everything else here.

AI infra MCP Design system
2026 Shipped · npm + cloud Case study
03

Gigly Product · UX · Build

A two-sided AI booking marketplace for live performers. The hard part is making an artist's worth visible: AI price intelligence on one side, and a real-time negotiation-to-deposit deal room built on a six-state machine on the other.

Marketplace Next.js Stripe
2026 Core loop built Case study
04

Lingua Product · UX · Build

An AI language tutor built on production, not recognition drills: you build sentences from scratch and speak with a living companion that remembers you. A study in anti-gamification, replacing streaks and XP with felt competence and curiosity.

Learning Claude Anti-gamification
2026 In development Case study in progress
05

Harvest's Best Web · Design · Build

A bilingual (EN / ID) marketing site that positions frozen produce as a luxury good for Indonesian Horeca buyers: cinematic WebGL hero, editorial pacing and city-targeted local SEO. Live in production.

Marketing site React Three Fiber i18n
2026 Live · harvestsbest.com Visit site
06

Bitmask UI/UX · Product design

A self-custodial Bitcoin wallet that lives in a browser extension, taproot and Lightning enabled. There is no "forgot password" in self-custody, so every flow had to make irreversible actions feel calm, legible and safe. It grew past one million wallets created.

Web3 Wallet UX Self-custody
2021 – Present Shipped · 1M+ wallets Case study
07

DIBA UI/UX · Visual design

The first Bitcoin-native NFT marketplace, built on RGB smart contracts. I designed the interface that made a brand-new asset class feel obvious: browsing, minting and owning digital art settled directly on Bitcoin.

Web3 NFT marketplace RGB
2021 – 2023 Shipped · mainnet 2023 Case study

How I work

I don't just deliver screens. I built the system that produces them.

Every product above ran through the same pipeline: a design operating system I built and use on each project. It turns a vague problem into structured, buildable specs, and keeps brand character consistent across products as different as a health app and an AI infrastructure tool. Design isn't decoration here; it's a decision trail.

Discovery Research Persona Journey Solution Flow Spec Build Review Metrics

01Understand before solving

Discovery and research come first: the real problem, who actually has it, what they do today, and where the gap is. The problem must be the user's, never the builder's vision.

02Design for a real person

One or two named personas with goals and behaviours, then a journey map of scenes, feelings and the moments where trust is built or broken. Decisions get a face to answer to.

03Define the smallest valuable build

Solution and flow: every feature traced to a pain point, an MVP that's the smallest thing a user would find genuinely valuable, and a screen-by-screen map with no dead ends.

04Translate character into specs

Brand personification first, visual expression second. If the brand were a person: how do they walk into a room, how do they speak? Every token, motion and copy choice answers back to that.

05Build it, then review against intent

I build the front-end, then review the result against the spec: not "does it look nice" but "does the intended feeling land?" If the foundation is wrong, it gets re-found, not nudged.

06Log what's learned

Feedback and metrics close the loop. Every correction becomes a reusable rule, so the next product starts smarter than the last. The process compounds.

Experience

I design visual and experience.

Oct 2021 – Present DIBA Global Inc · Remote

UI/UX Designer

Two products: DIBA, a Bitcoin-native NFT marketplace, and Bitmask, a self-custodial wallet

  • Owned the end-to-end process and visual design of both the DIBA NFT Marketplace and the Bitmask self-custodial wallet.
  • Took both products from wireframes to prototypes to high-fidelity, building a distinct, brand-led interface for each.
  • Iterated on user feedback and usability testing; partnered with marketing for one consistent identity across every touchpoint.
  • Learned to make complex, high-stakes flows (wallets, transactions, on-chain assets) feel calm and trustworthy.
2020 – 2021 Ripe CO · Remote

Graphic & Web Designer

Ripe CO, design studio

  • Agency studio work across a range of clients: brand identities, logos, websites and mobile applications.
  • Translated each client's goals into a distinct visual system: the craft discipline that became my product-design foundation.
Education 2020 → ongoing

Design & front-end, continuously

Self-directed

  • California Institute of the Arts: UI/UX Design Specialization (Coursera).
  • freeCodeCamp: Responsive Web Design (HTML & CSS). Now building production front-ends in React, React Native and Next.js.

About

I'm a product designer who codes, so I can carry an idea from the first "what's the real problem here?" all the way to a working, shipped screen.

I started in Web3, designing DIBA, a Bitcoin-native NFT marketplace, and Bitmask, a self-custodial wallet. That is where I learned to make complex, high-stakes flows feel calm and trustworthy.

For the last two years I've designed and built AI products end-to-end: researching the user, mapping the journey, writing the spec, then building the front-end myself. I even built my own design operating system to keep that process rigorous and repeatable across very different products.

I care most about products where the stakes are real (health, money, trust) and where good UX is the difference between a tool people fear and one they rely on. That's the work I want to do next.

Contact

Let's build something that matters.

Email me